Msonic LeVeL tHrEe SaGe
Nombre de messages : 225 Location : = new Vector2(position.X,position.Y); Job/hobbies : = womo.Game1.program(skills+3); Humor : = Msonic.Humor.Happy; Date d'inscription : 17/10/2008
| Sujet: Caracteristics Ven 17 Oct - 15:51 | |
| War Of Mages Origins
What I have done since the beginning...
HP - You have around 15,000 hp. When it depletes, nothing happens. It's like a defensive gauje SP - You have around 1,000 sp. When it depletes, you die. Be careful not spending it all on spells. You have to balance between saving and spending sp for spells Delay - There is a certain time before you can move and before you can do a spell again after casting something Colors - Each character will eventually have 6 different color to choose (Red, Green, Yellow, Light blue, Purple & Black) So far, I've only done Red,Green and Blue for Mage, Blue for sage.
Status: Burn : slowly lose hp Redemption: Walk faster, less delay Spin : Unable to move for X seconds, spinning around yourself, cancels if hit Frozen : unable to move until you get hit *to come* Merengue : Start dancing instead of casting a spell *to come* Confusion : Walk around in a random way (more to come)
Classes : ~Mage~ -> Offensive spells, single target, powerful, few effect enducing spells -Sage- -> Weak spells, multi-target or fast spells, status enducing *to come* <Priestess> -> Defensive spells, healing, few attacking spells
Spells: ~ Fireball - 1-target, high dmg, very low chance of "burn" status effect ~ Oblivion - 1-target, Fires in all 4 directions, medium dmg ~ Hydachi seal - Area of Effect, moves the direction the mage is facing, medium dmg ~ Blazing Hydachi - Pierces through targets, hits multiple times the same target, high dmg ~ Fire torpedo - 1-target, medium dmg, chance of inflicting "spin" status for 3 seconds (more to come)
- Wind slash - 1-target, low dmg, high chance of enducing "spin" status for 2 seconds - ??? (no name yet) - Summons a portal that fires wind-based projectiles in all 4 direction, very fast. Doing this spell a 2nd time cancels it -Wind tunnel - Area of effect, high chance of inflicting "spin" status for 3 seconds, moves the direction the sage is facing (more to come) | |
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dramonic LeVeL tHrEe SaGe
Nombre de messages : 212 Age : 32 Location : Deux-Montagnes (The city of gods) Job/hobbies : Criticism, Bitching Humor : Neutral (that means bitchy) Date d'inscription : 17/10/2008
| Sujet: Re: Caracteristics Ven 17 Oct - 18:34 | |
| Sooooooo can we propose stuff? | |
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Msonic LeVeL tHrEe SaGe
Nombre de messages : 225 Location : = new Vector2(position.X,position.Y); Job/hobbies : = womo.Game1.program(skills+3); Humor : = Msonic.Humor.Happy; Date d'inscription : 17/10/2008
| Sujet: Re: Caracteristics Ven 17 Oct - 21:18 | |
| Well duh... Why would I do all of this? Do I like to waste time? Sure you can comment and add some of your own ideas! | |
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dramonic LeVeL tHrEe SaGe
Nombre de messages : 212 Age : 32 Location : Deux-Montagnes (The city of gods) Job/hobbies : Criticism, Bitching Humor : Neutral (that means bitchy) Date d'inscription : 17/10/2008
| Sujet: Re: Caracteristics Dim 19 Oct - 0:47 | |
| comme cité ailleurs, liste des éléments svp. | |
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| Sujet: Re: Caracteristics | |
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