War Of Mages Origins
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War Of Mages Origins

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 Caracteristics

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2 participants
AuteurMessage
Msonic
LeVeL tHrEe SaGe
LeVeL tHrEe SaGe
Msonic


Masculin Nombre de messages : 225
Location : = new Vector2(position.X,position.Y);
Job/hobbies : = womo.Game1.program(skills+3);
Humor : = Msonic.Humor.Happy;
Date d'inscription : 17/10/2008

Caracteristics Empty
MessageSujet: Caracteristics   Caracteristics Icon_minitimeVen 17 Oct - 15:51

War Of Mages Origins

What I have done since the beginning...

HP - You have around 15,000 hp. When it depletes, nothing happens. It's like a defensive gauje
SP - You have around 1,000 sp. When it depletes, you die. Be careful not spending it all on spells. You have to balance between saving and spending sp for spells
Delay - There is a certain time before you can move and before you can do a spell again after casting something
Colors - Each character will eventually have 6 different color to choose (Red, Green, Yellow, Light blue, Purple & Black) So far, I've only done Red,Green and Blue for Mage, Blue for sage.

Status:
Burn : slowly lose hp
Redemption: Walk faster, less delay
Spin : Unable to move for X seconds, spinning around yourself, cancels if hit
Frozen : unable to move until you get hit
*to come* Merengue : Start dancing instead of casting a spell
*to come* Confusion : Walk around in a random way
(more to come)

Classes :
~Mage~ -> Offensive spells, single target, powerful, few effect enducing spells
-Sage- -> Weak spells, multi-target or fast spells, status enducing
*to come* <Priestess> -> Defensive spells, healing, few attacking spells

Spells:
~ Fireball - 1-target, high dmg, very low chance of "burn" status effect
~ Oblivion - 1-target, Fires in all 4 directions, medium dmg
~ Hydachi seal - Area of Effect, moves the direction the mage is facing, medium dmg
~ Blazing Hydachi - Pierces through targets, hits multiple times the same target, high dmg
~ Fire torpedo - 1-target, medium dmg, chance of inflicting "spin" status for 3 seconds
(more to come)

- Wind slash - 1-target, low dmg, high chance of enducing "spin" status for 2 seconds
- ??? (no name yet) - Summons a portal that fires wind-based projectiles in all 4 direction, very fast. Doing this spell a 2nd time cancels it
-Wind tunnel - Area of effect, high chance of inflicting "spin" status for 3 seconds, moves the direction the sage is facing
(more to come)
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http://womo.omgforum.net
dramonic
LeVeL tHrEe SaGe
LeVeL tHrEe SaGe
dramonic


Masculin Nombre de messages : 212
Age : 32
Location : Deux-Montagnes (The city of gods)
Job/hobbies : Criticism, Bitching
Humor : Neutral (that means bitchy)
Date d'inscription : 17/10/2008

Caracteristics Empty
MessageSujet: Re: Caracteristics   Caracteristics Icon_minitimeVen 17 Oct - 18:34

Sooooooo can we propose stuff?
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Msonic
LeVeL tHrEe SaGe
LeVeL tHrEe SaGe
Msonic


Masculin Nombre de messages : 225
Location : = new Vector2(position.X,position.Y);
Job/hobbies : = womo.Game1.program(skills+3);
Humor : = Msonic.Humor.Happy;
Date d'inscription : 17/10/2008

Caracteristics Empty
MessageSujet: Re: Caracteristics   Caracteristics Icon_minitimeVen 17 Oct - 21:18

Well duh... Why would I do all of this? Do I like to waste time? Sure you can comment and add some of your own ideas!
Revenir en haut Aller en bas
http://womo.omgforum.net
dramonic
LeVeL tHrEe SaGe
LeVeL tHrEe SaGe
dramonic


Masculin Nombre de messages : 212
Age : 32
Location : Deux-Montagnes (The city of gods)
Job/hobbies : Criticism, Bitching
Humor : Neutral (that means bitchy)
Date d'inscription : 17/10/2008

Caracteristics Empty
MessageSujet: Re: Caracteristics   Caracteristics Icon_minitimeDim 19 Oct - 0:47

comme cité ailleurs, liste des éléments svp.
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MessageSujet: Re: Caracteristics   Caracteristics Icon_minitime

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